Turtle WoW · 1.18.1
Kalkulator talentów Turtle WoW
Zaplanuj build dla każdej z dziewięciu klas na drzewkach talentów Turtle WoW 1.18.1, odczytanych z danych gry tego realmu. Wybierz klasę, rozdaj 51 punktów i podziel się linkiem.
Zaktualizowano
- Pełna zawartość 1.18.1
- 10 ras · 59 połączeń
- Przeglądarka
Ułóż swój build talentów
Interaktywny kalkulator wymaga JavaScriptu. Wszystkie klasy, drzewka i talenty są w całości wypisane niżej na tej stronie.
Drzewka, rzędy, rangi i wymagania powyżej to dokładnie te, których używa ten realm, wygenerowane z jego plików gry 1.18.1. Nic tu nie jest szacowane ani przepisane ze starszego patcha: gdy dane talentów na realmie się zmienią, ta strona zmieni się razem z nimi.
Jak działa kalkulator
Wybierz klasę na górze. Każde z jej trzech drzewek talentów to siatka siedmiu rzędów, z pierwszym rzędem na samej górze. Kliknij lub dotknij talent, żeby włożyć w niego punkt, a prawym przyciskiem myszy albo dłuższym przytrzymaniem go cofniesz. Talent, którego jeszcze nie możesz wziąć, jest przyciemniony; najedź na niego, zaznacz go albo dotknij, żeby zobaczyć, czego wymaga.
- Rzędy. Rząd odblokowuje się, gdy wydasz kolejne pięć punktów w rzędach nad nim w tym samym drzewku, więc drugi rząd wymaga 5 punktów, trzeci 10, a siódmy, najgłębszy, 30.
- Wymagania. Niektóre talenty wymagają najpierw wszystkich rang innego talentu z tego samego drzewka. Kalkulator pokazuje to wymaganie i nie pozwoli go pominąć.
- Odejmowanie punktów. Punkt możesz cofnąć tylko wtedy, gdy reszta drzewka dalej spełnia zasady, dokładnie tak jak w grze.
- Poziom. Linia podsumowania pokazuje wydane punkty i poziom postaci, jakiego wymaga build.
Punkty talentów według poziomu
Postać dostaje pierwszy punkt talentu na poziomie 10, a potem jeden za każdy kolejny poziom, więc postać na poziomie 60 ma 51 punktów. To wystarczy, żeby zejść na sam dół jednego drzewka, co kosztuje 31 punktów razem z najgłębszym talentem, i wydać pozostałe 20 gdzie indziej.
| Poziom postaci | Punkty talentów | Najgłębszy rząd osiągalny w jednym drzewku |
|---|---|---|
| 10 | 1 | Rząd 1 |
| 20 | 11 | Rząd 3 |
| 30 | 21 | Rząd 5 |
| 40 | 31 | Rząd 7 |
| 50 | 41 | Rząd 7 |
| 60 | 51 | Rząd 7 |
Co Turtle WoW 1.18.1 zmienił w drzewkach talentów
Drzewka z 1.18.1 to nie klasyczne drzewka z 1.12.1 z paroma poprawkami. 476 talentów tego realmu, porównanych talent po talencie z oryginalnymi danymi gry 1.12.1, rozkłada się tak: 200 jest dokładnie takich jak dawniej, z tymi samymi zaklęciami, rangami i miejscem w drzewku; 152 zachowują zaklęcia z 1.12.1, ale stoją w innym miejscu albo mają inną liczbę rang; a 124 korzystają z zaklęć, których nie ma żaden talent z 1.12.1. Oryginalna gra miała 432 talenty, więc każda klasa coś zyskała.
Dlatego stare kalkulatory i poradniki do buildów z 1.12 nie zgadzają się z tym, co widzisz tutaj w grze. W listach poniżej każdy talent jest oznaczony, jeśli jest nowością w Turtle WoW albo został zmieniony względem 1.12.1, więc od razu widać, gdzie dana klasa gra się inaczej.
Wszystkie klasy i drzewka talentów
Wojownik
Wojownik ma 54 talenty w trzech drzewkach: Arms: 18 talentów, Fury: 17 talentów i Protection: 19 talentów. Talenty z zaklęciami, których nie ma żaden talent z 1.12.1: 13. Talenty z zaklęciami z 1.12.1, ale w innym miejscu lub z inną liczbą rang: 22.
Najgłębsze talenty (rząd 7, 30 pkt w drzewku): Arms: Mortal Strike, Fury: Bloodthirst i Protection: Concussion Blow.
Arms: 18 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Heroic Strike | 3 | Reduces the cost of your Heroic Strike ability by 3 rage points. |
| 1 | Tactical Mastery Zmieniony względem 1.12.1 | 5 | You retain up to 25 of your rage points when you change stances. |
| 1 | Improved Rend Zmieniony względem 1.12.1 | 2 | Increases the bleed damage done by your Rend ability by 20%. |
| 2 (5 pkt) | Improved Charge | 2 | Increases the amount of rage generated by your Charge ability by 10. |
| 2 (5 pkt) | Deflection Zmieniony względem 1.12.1 | 5 | Increases your Parry chance by 5%. |
| 2 (5 pkt) | Improved Thunder Clap | 3 | Reduces the cost of your Thunder Clap ability by 4 rage point and increases the damage by 60%. |
| 3 (10 pkt) | Master Strike Nowość w Turtle WoW | 1 | Performs a skillful attack, dealing 35% weapon damage and causing an additional effect depending on your main hand weapon. Mace: Disorients the target for 3 sec. Any damage caused will remove the effect. Sword: Disarms the target for 3 sec. Axe: Immobilizes the target for 4 sec. Polearm: Deals an additional 100% weapon damage if the target is mounted and dismounts them. Fist Weapon: Knocks down the target for 2 sec. Staff: Increases your chance to parry by 25% for 10 sec. Dagger: Silences the target for 3 sec. |
| 3 (10 pkt) | Improved Overpower Zmieniony względem 1.12.1 | 2 | Increases the critical strike chance of your Overpower ability by 50%. |
| 3 (10 pkt) | Deep Wounds | 3 | Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 6 sec. |
| 4 (15 pkt) | Two-Handed Weapon Specialization Zmieniony względem 1.12.1 | 3 | Increases the damage you deal with two-handed melee weapons by 6% and increases your skill in all two-handed weapons by 3. |
| 4 (15 pkt) | Impale | 2 | Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%. |
| 5 (20 pkt) | Master of Arms Nowość w Turtle WoW | 5 | Adds the following effects to your weapons, based on the weapon type:Axe - Increases your chance to get a critical strike by 5%.Mace - Causes your attacks to ignore 6 of your target's Armor per level.Sword - Gives you a 5% chance to get an extra attack on the same target after hitting your target.Polearm - Increases the range of melee attacks by 2.0 yd. |
| 5 (20 pkt) | Sweeping Strikes | 1 | Your next 5 abilities and main-hand melee attacks strike an additional nearby opponent. |
| 5 (20 pkt) | Boundless Anger Nowość w Turtle WoW | 3 | Increases your maximum Rage by 30.1. |
| 5 (20 pkt) | Improved Disciplines Nowość w Turtle WoW | 3 | Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 12 min. |
| 6 (25 pkt) | Improved Slam Zmieniony względem 1.12.1 | 2 | Reduces the cast time and global cooldown of your Slam ability by 0.5 sec. |
| 6 (25 pkt) | Precision Cut Nowość w Turtle WoW | 3 | Increases damage dealt per extra rage point spent on Execute by 75%. |
| 7 (30 pkt) | Mortal Strike | 1 | A vicious strike that deals 115% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. |
Fury: 17 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Booming Voice | 5 | Increases the area of effect of all shouts by 60% and the duration of your Battle and Demoralizing Shout by 60%. |
| 1 | Cruelty | 5 | Increases your chance to get a critical strike with melee weapons by 5%. |
| 2 (5 pkt) | Dual Wield Specialization Zmieniony względem 1.12.1 | 5 | Increases the damage done by your offhand weapon by 25% and your chance to hit with your offhand weapon by 10%. |
| 2 (5 pkt) | Unbridled Wrath | 5 | Gives you a 751% chance to generate an additional Rage point when you deal melee damage with a weapon. The effect is doubled for two-handed weapons. |
| 3 (10 pkt) | Improved Shouts Nowość w Turtle WoW | 5 | Increases the melee attack power bonus of your Battle Shout by 25% and increases the melee attack power reduction of your Demoralizing Shout by 40%. |
| 3 (10 pkt) | Piercing Howl | 1 | Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec. |
| 3 (10 pkt) | Blood Craze | 3 | Regenerates 6% of your total Health over 6 sec after being the victim of a critical strike. |
| 4 (15 pkt) | Battlefield Mobility Zmieniony względem 1.12.1 | 2 | Reduces the cooldown of your Intercept and Intervene abilities by 10 sec, and your Charge ability by 4 sec. |
| 4 (15 pkt) | Enrage | 5 | Gives you a 20% melee damage bonus for 8 sec after being the victim of a critical strike. |
| 4 (15 pkt) | Improved Pummel Nowość w Turtle WoW | 2 | Gives your Pummel ability a 100% chance to slow the victim for 4 sec. In addition, increases the duration of spellcasting school lockouts by 2 sec. |
| 5 (20 pkt) | Ravager Nowość w Turtle WoW | 3 | Reduces the cooldown of your Whirlwind by 2 sec and the Rage cost of your Cleave by 3. |
| 5 (20 pkt) | Death Wish | 1 | When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec. |
| 5 (20 pkt) | Improved Execute Zmieniony względem 1.12.1 | 2 | Reduces the Rage cost of your Execute ability by 5. |
| 6 (25 pkt) | Improved Berserker Rage | 2 | Using Berserker Rage generates 10 Rage and grants a 100% chance to break free from movement impairing effects when activated. |
| 6 (25 pkt) | Flurry Zmieniony względem 1.12.1 | 5 | Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike. |
| 6 (25 pkt) | Blood Drinker Nowość w Turtle WoW | 3 | While affected by Enrage, Death Wish, or Recklessness, your melee attacks and abilities restore 2% of your maximum health. |
| 7 (30 pkt) | Bloodthirst | 1 | Instantly perform a reckless attack, dealing 100 damage plus 35% of your Attack Power and increasing your movement speed by 10% for 6 sec. |
Protection: 19 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Bloodrage Zmieniony względem 1.12.1 | 2 | Increases the instant Rage generated by your Bloodrage ability by 10. |
| 1 | Shield Specialization | 5 | Increases your chance to block attacks with a shield by 5% and generates 5 rage when a block occurs. |
| 1 | Anticipation Zmieniony względem 1.12.1 | 3 | Increases your Defense skill by 20. |
| 2 (5 pkt) | Iron Will Zmieniony względem 1.12.1 | 5 | Increases your chance to resist Stun and Charm effects by an additional 15%. |
| 2 (5 pkt) | Toughness | 5 | Increases your armor value from items by 10% and the amount of damage absorbed by your shield by 15%. |
| 3 (10 pkt) | Last Stand | 1 | When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost. |
| 3 (10 pkt) | Improved Intervene Nowość w Turtle WoW | 2 | Grants a 100% chance to gain immunity to movement impairing effects for 3 sec after using Intervene. |
| 3 (10 pkt) | Improved Taunt Zmieniony względem 1.12.1 | 2 | Reduces the cooldown of your Taunt ability by 2 sec. |
| 3 (10 pkt) | Improved Revenge Zmieniony względem 1.12.1 | 3 | Gives your Revenge ability a 45% chance to stun the target for 3 sec and reduces its cooldown by 1.5 sec. |
| 4 (15 pkt) | Gag Order Zmieniony względem 1.12.1 | 2 | Your Shield Slam has an additional 100% chance to dispel 1 magic effect on the target and your Shield Bash ability has a 100% chance to silence the target for 3 sec. |
| 4 (15 pkt) | Improved Disarm Zmieniony względem 1.12.1 | 2 | Decreases the cooldown of your Disarm ability by 20 secs. |
| 4 (15 pkt) | Defiance Zmieniony względem 1.12.1 | 5 | Increases the threat generated while in Defensive Stance by an additional 20%. |
| 5 (20 pkt) | One-Handed Weapon Specialization Zmieniony względem 1.12.1 | 5 | Increases the damage you deal with One-Handed Melee weapons by 10%. |
| 5 (20 pkt) | Shield Slam Zmieniony względem 1.12.1 | 1 | Slam the target with your shield, causing 174 to 184 damage, modified by your shield block value and attack power. This attack causes a high amount of threat, and has a 50% chance of dispelling 1 magic effect on the target. |
| 5 (20 pkt) | Improved Shield Slam Nowość w Turtle WoW | 2 | Reduces the cooldown of Shield Slam by 1.5 sec, and using this ability will also grant you an extra 70% chance to block the next attack within 4.5 sec. |
| 5 (20 pkt) | Reprisal Nowość w Turtle WoW | 2 | Increases the damage dealt by your Revenge ability by 50%, and has a 100% chance to refund its rage cost if successful. |
| 6 (25 pkt) | Improved Shield Wall Zmieniony względem 1.12.1 | 2 | Increases the effect duration of your Shield Wall ability by 2 secs and reduces its cooldown by 10 min. |
| 6 (25 pkt) | Defensive Tactics Nowość w Turtle WoW | 3 | While wearing a shield, you retain 180% of the increased threat generation from Defensive Stance in other stances. |
| 7 (30 pkt) | Concussion Blow Zmieniony względem 1.12.1 | 1 | Deals 115 damage and stuns the opponent for 3 sec. This ability deals a high amount of threat and penetrates 100% of the enemy's armor. Instantly generates 10 rage. |
Paladyn
Paladyn ma 49 talentów w trzech drzewkach: Holy: 17 talentów, Protection: 16 talentów i Retribution: 16 talentów. Talenty z zaklęciami, których nie ma żaden talent z 1.12.1: 12. Talenty z zaklęciami z 1.12.1, ale w innym miejscu lub z inną liczbą rang: 17.
Najgłębsze talenty (rząd 7, 30 pkt w drzewku): Holy: Daybreak, Protection: Bulwark of the Righteous i Retribution: Repentance.
Holy: 17 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Divine Strength | 5 | Increases your Strength by 10%. |
| 1 | Divine Intellect | 5 | Increases your total Intellect by 10%. |
| 2 (5 pkt) | Holy Judgement Nowość w Turtle WoW | 3 | Casting Judgement reduces the casting time of your next Holy Light by 1 sec. |
| 2 (5 pkt) | Spiritual Focus Zmieniony względem 1.12.1 | 2 | Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage. |
| 2 (5 pkt) | Improved Seal of Righteousness | 5 | Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 10%. |
| 3 (10 pkt) | Healing Light | 3 | Increases the amount healed by your Holy Light, Flash of Light and Holy Shock spells by 12%. |
| 3 (10 pkt) | Sanctity Aura Zmieniony względem 1.12.1 | 1 | Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time. |
| 3 (10 pkt) | Improved Lay on Hands | 2 | Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min. |
| 3 (10 pkt) | Unyielding Faith | 2 | Increases your chance to resist Fear and Disorient effects by an additional 10%. |
| 4 (15 pkt) | Improved Concentration Aura Zmieniony względem 1.12.1 | 3 | Increases the effect of your Concentration Aura by an additional 15% and gives all group members affected by the aura an additional 15% chance to resist Silence and Interrupt effects. |
| 4 (15 pkt) | Illumination | 5 | After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, you regain Mana equal to 60% of the base cost of the spell. |
| 4 (15 pkt) | Ironclad Nowość w Turtle WoW | 2 | Increases healing done by spells and effects by up to 2% of your Armor from items. |
| 5 (20 pkt) | Divine Favor Nowość w Turtle WoW | 5 | Improves your chance to get a critical strike with Holy Shock by 50%. |
| 5 (20 pkt) | Holy Shock Zmieniony względem 1.12.1 | 1 | Blasts the target with Holy energy, causing 97 to 104 Holy damage to an enemy, or 311 to 320 healing to an ally. Casting Holy Shock has a chance to have no cooldown for its next cast. |
| 6 (25 pkt) | Holy Power Zmieniony względem 1.12.1 | 3 | Increases the critical effect chance of your Holy Light and Flash of Light by 6%. |
| 6 (25 pkt) | Blessed Strikes Nowość w Turtle WoW | 5 | Crusader Strike has a 100% chance to reset the cooldown of your Holy Shock. In addition, the healing effect of your Holy Strike is increased by 100% and benefits from an additional 25% of your healing power. |
| 7 (30 pkt) | Daybreak Nowość w Turtle WoW | 1 | Critically healing an ally applies Daybreak for 30 sec. When the ally takes damage, Daybreak is consumed to heal them for 248 to 289. |
Protection: 16 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Devotion Aura | 5 | Increases the armor bonus of your Devotion Aura by 25%. |
| 1 | Redoubt Nowość w Turtle WoW | 5 | Successful melee and ranged attacks against you have a 10% chance to increase your chance to block by 15%. Lasts 10 sec or 5 blocks. |
| 2 (5 pkt) | Precision | 3 | Increases your chance to hit with melee attacks and spells by 3%. |
| 2 (5 pkt) | Guardian's Favor | 2 | Reduces the cooldown of your Hand of Protection by 120 sec and increases the duration of your Hand of Freedom by 6 sec. |
| 2 (5 pkt) | Toughness | 5 | Increases your armor value from items by 10%. |
| 3 (10 pkt) | Improved Righteous Fury Zmieniony względem 1.12.1 | 3 | Increases the amount of threat generated by your Righteous Fury spell by 75%. |
| 3 (10 pkt) | Blessing of Sanctuary Zmieniony względem 1.12.1 | 1 | Places a Blessing on the friendly target, reducing damage taken from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack, the attacker takes 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time. |
| 3 (10 pkt) | Shield Specialization | 3 | Increases the amount of damage absorbed by your shield by 30% and has a 100% chance to restore 2% of maximum mana when a block occurs. This effect cannot occur more than once every 5 sec. |
| 3 (10 pkt) | Anticipation Zmieniony względem 1.12.1 | 3 | Increases your Defense skill by 20. |
| 4 (15 pkt) | Improved Hand of Reckoning Nowość w Turtle WoW | 2 | Improves your chance to hit with Hand of Reckoning by 8%. |
| 4 (15 pkt) | Improved Hammer of Justice Zmieniony względem 1.12.1 | 3 | Decreases the cooldown of your Hammer of Justice spell by 15 sec. |
| 5 (20 pkt) | Righteous Defense Nowość w Turtle WoW | 3 | While Righteous Fury is active, your damage taken is reduced by 10%. |
| 5 (20 pkt) | Holy Shield Zmieniony względem 1.12.1 | 1 | Increases chance to block by 45% for 10 sec. While active, each blocked attack deals 35 Holy damage to the attacker. Damage caused by Holy Shield generates 50% additional threat. Each block expends a charge. 4 charges. |
| 5 (20 pkt) | Reckoning Nowość w Turtle WoW | 5 | Gives you a 50% chance after blocking an attack to generate an additional attack. |
| 6 (25 pkt) | Righteous Strikes Nowość w Turtle WoW | 5 | Increases the threat generated by your Holy Strike by 25% and its damage by 25%. In addition, Crusader Strike grants Zealous Defense, causing the next successful block to prevent an additional 30% of the attack's damage. |
| 7 (30 pkt) | Bulwark of the Righteous Nowość w Turtle WoW | 1 | Bash the target with your shield, dealing 274 to 301 Holy damage and reducing the damage you take by 30% for 12 sec. |
Retribution: 16 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Blessings | 5 | Increases the effectiveness your Blessing of Might and Wisdom by 20%. |
| 1 | Benediction | 5 | Reduces the Mana cost of your Judgement and Seal spells by 15%. |
| 2 (5 pkt) | Improved Judgement | 2 | Decreases the cooldown of your Judgement spell by 2 sec. |
| 2 (5 pkt) | Improved Seal of the Crusader | 3 | Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%. |
| 2 (5 pkt) | Deflection | 5 | Increases your Parry chance by 5%. |
| 3 (10 pkt) | Improved Retribution Aura Zmieniony względem 1.12.1 | 2 | Increases the damage done by your Retribution Aura by 50%. |
| 3 (10 pkt) | Conviction | 5 | Increases your chance to get a critical strike with melee weapons by 5%. |
| 3 (10 pkt) | Blessing of Kings Zmieniony względem 1.12.1 | 1 | Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time. |
| 3 (10 pkt) | Pursuit of Justice | 2 | Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects. |
| 4 (15 pkt) | Two-Handed Weapon Specialization Zmieniony względem 1.12.1 | 3 | Increases the damage you deal with two-handed melee weapons by 6%, and your weapon skill with two-handed swords, maces and axes by 3. |
| 4 (15 pkt) | Vindication Zmieniony względem 1.12.1 | 3 | Gives the Paladin's damaging melee attacks a chance to reduce the target's damage dealt by 9% for 10 sec. Only affects targets of level 62 or lower. |
| 5 (20 pkt) | Eye for an Eye Zmieniony względem 1.12.1 | 2 | All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health. |
| 5 (20 pkt) | Vengeance Zmieniony względem 1.12.1 | 5 | Gives you a 5% bonus to all damage you deal and decreases threat you generate by 10% for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times. Threat reduction does not apply if the Paladin is under the effect of Righteous Fury. |
| 5 (20 pkt) | Seal of Command Zmieniony względem 1.12.1 | 1 | Gives the Paladin a chance to deal additional Holy damage equal to 70% of melee damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing $/2;20467s1 Holy damage, 137 to 145 if the target is stunned or incapacitated. This damage is increased by 15% of your attack power. (Values shown at level 60.) |
| 6 (25 pkt) | Vengeful Strikes Nowość w Turtle WoW | 5 | Crusader Strike deals an additional 10% damage and Zeal increases your attack and casting speed by an additional 2% per stack.Holy Strike infuses you with Holy Might, increasing your Strength by 20% for 20 sec. |
| 7 (30 pkt) | Repentance | 1 | Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. If the target is immune to the effect, they repent for their sins, taking 80 Holy damage each time they perform a melee attack for 20 sec. |
Łowca
Łowca ma 55 talentów w trzech drzewkach: Beast Mastery: 19 talentów, Marksmanship: 16 talentów i Survival: 20 talentów. Talenty z zaklęciami, których nie ma żaden talent z 1.12.1: 18. Talenty z zaklęciami z 1.12.1, ale w innym miejscu lub z inną liczbą rang: 16.
Najgłębsze talenty (rząd 7, 30 pkt w drzewku): Beast Mastery: Kill Command, Marksmanship: Lock and Load i Survival: Untamed Trapper.
Beast Mastery: 19 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Swift Aspects | 5 | While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec. While Aspect of the Wolf is active, all normal melee attacks have a 10% chance of increasing melee attack speed by 15% for 12 sec. |
| 1 | Endurance Training | 5 | Adds 30% of your Stamina to your pets' Stamina and increases their health by 10%. |
| 2 (5 pkt) | Improved Eyes of the Beast | 2 | Increases the duration of your Eyes of the Beast by 60 sec. While channeling Eyes of the Beast, your pet deals 31% additional damage and gains 31% increased Focus regeneration. |
| 2 (5 pkt) | Improved Primal Aspects Zmieniony względem 1.12.1 | 3 | Increases the Dodge bonus of your Aspect of the Monkey by 6%. While Aspect of the Wolf is active, you're healed for 6% of your melee damage. |
| 2 (5 pkt) | Thick Hide | 3 | Adds 36% of your armor value from items to the armor value of your pets and increases the armor value of your pets by 20%. |
| 2 (5 pkt) | Improved Revive Pet | 2 | Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%. |
| 3 (10 pkt) | Pathfinding | 2 | Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6% and increases your pet's movement speed by 30%. |
| 3 (10 pkt) | Coordinated Assault Nowość w Turtle WoW | 1 | Hitting an enemy with Arcane Shot, Steady Shot, or Raptor Strike causes your pet's next attack within 6 sec to also strike for Physical damage equal to 20% of your Attack Power. This effect can only occur once every 3 sec. |
| 3 (10 pkt) | Unleashed Fury | 5 | Increases the damage done by your pets by 20%. |
| 4 (15 pkt) | Bestial Discipline Zmieniony względem 1.12.1 | 2 | Increases the Focus regeneration of your pets by 5 each tick and reduces the cooldown of your pets' special ability by 20%. |
| 4 (15 pkt) | Improved Mend Pet | 2 | Increases amount you heal your pet with Mend Pet by 40% and gives the spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. |
| 4 (15 pkt) | Ferocity | 5 | Increases the critical strike chance of your pets by 15%. |
| 5 (20 pkt) | Scent of Blood Nowość w Turtle WoW | 3 | Your attacks have a 15% chance to send your pet into a rage, causing it to deal 40% additional damage for 8 sec. |
| 5 (20 pkt) | Bestial Wrath Zmieniony względem 1.12.1 | 1 | Sends your pet into a rage, granting it Scent of Blood for 18 sec. While enraged, the beast does not feel pity, remorse, or fear, and cannot be stopped except by death. |
| 5 (20 pkt) | Intimidation Zmieniony względem 1.12.1 | 1 | Command your pet to intimidate the target on the next successful melee attack, stunning the target for 3 sec, and increasing the pet's threat generation by 50% for 8 sec. |
| 6 (25 pkt) | Bestial Precision Nowość w Turtle WoW | 2 | Increases the physical hit chance of your pets by 8% and the spell hit chance of your pets by 18%. In addition, increases the weapon skill of your pets by 10. |
| 6 (25 pkt) | Spirit Bond Zmieniony względem 1.12.1 | 2 | Your pet gains melee attack power equal to 25% of your ranged attack power and spell power equal to 15% of your ranged attack power. While your pet is active, you and your pet will regenerate 2% of total health every 5 sec. |
| 6 (25 pkt) | Frenzy | 5 | Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. |
| 7 (30 pkt) | Kill Command Nowość w Turtle WoW | 1 | Commands your pet to instantly attack for 80% of its Attack Power. Can only be used after the Hunter lands a critical strike on the target. |
Marksmanship: 16 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Concussive Shot | 5 | Gives your Concussive Shot a 20% chance to stun the target for 3 sec. |
| 1 | Efficiency | 5 | Reduces the Mana cost of your Shots and Stings by 10%. |
| 2 (5 pkt) | Improved Stings Zmieniony względem 1.12.1 | 5 | Increases the damage of Serpent Sting by 30%, increases the mana drained by Viper Sting by 5%, and causes Scorpid Sting to reduce attack speed by an additional 10%. |
| 2 (5 pkt) | Lethal Shots | 5 | Increases your critical strike chance with ranged weapons by 5%. |
| 3 (10 pkt) | Hawk Eye Zmieniony względem 1.12.1 | 2 | Increases the range of your ranged weapons by 6 yards. |
| 3 (10 pkt) | Aimed Shot Zmieniony względem 1.12.1 | 1 | An aimed shot that increases ranged damage by 70. |
| 3 (10 pkt) | Swiftshot Zmieniony względem 1.12.1 | 3 | Reduces the cooldown of Arcane Shot by 1.5 sec and the cooldown of Aimed Shot by 6 sec. |
| 4 (15 pkt) | Endless Quiver Nowość w Turtle WoW | 2 | Your Auto Shot, Arcane Shot, Steady Shot and Multi-Shot have a 6% chance to fire an additional normal ranged attack. This additional shot does not spend ammo. |
| 4 (15 pkt) | Mortal Shots | 5 | Increases your ranged weapon critical strike damage bonus by 30%. |
| 5 (20 pkt) | Scatter Shot | 1 | A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. |
| 5 (20 pkt) | Experimental Ammunition Nowość w Turtle WoW | 1 | Your Aimed Shot deals an additional 5% of its damage as Fire, Arcane, or Nature damage, based on the active effect. Grants a further benefit depending on the element: - Explosive Ammunition: Your next Multi-Shot causes hits to explode, dealing 20% ranged weapon damage to enemies within 5 yards of the targets. - Poisonous Ammunition: Your next Serpent Sting deals 100% increased damage and applies a corrosive poison that reduces the target's armor by 240 for 15 sec. - Enchanted Ammunition: Your next Arcane Shot deals 100% increased damage and weakens the target's resistance to magic, increasing magic damage taken by 3% for 6 sec. (Values shown at level 60.) |
| 5 (20 pkt) | Piercing Shots Nowość w Turtle WoW | 2 | Your critical strikes from Multi-Shot, Steady Shot and Aimed Shot cause the target to bleed, dealing 30% of the damage over 8 sec. This damage generates no threat. |
| 5 (20 pkt) | Barrage Zmieniony względem 1.12.1 | 3 | Increases the damage of Multi-Shot and Volley by 15% and reduces the cast time of Volley by 2 sec. |
| 6 (25 pkt) | Improved Marksmanship Nowość w Turtle WoW | 2 | Increases the damage of Steady Shot and Aimed Shot by 10%. |
| 6 (25 pkt) | Ranged Weapon Specialization | 5 | Increases the damage you deal with ranged weapons by 10%. |
| 7 (30 pkt) | Lock and Load Nowość w Turtle WoW | 1 | Your Steady Shot, Aimed Shot, and Arcane Shot critical strikes have a 100% chance to reset the cooldown of Aimed Shot and trigger Lock and Load. Lock and Load reduces the cast time of Aimed Shot by 1 sec and causes Aimed Shot to hit all enemies between you and the target. Lasts 10 sec or until Aimed Shot is cast. |
Survival: 20 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Slaying Nowość w Turtle WoW | 3 | Increases all damage caused against Beasts, Giants, Dragonkin, and Humanoid targets by 3% and increases critical damage caused against Beasts, Giants, Dragonkin, and Humanoid targets by an additional 3%. |
| 1 | Resourcefulness Nowość w Turtle WoW | 5 | Reduces the Mana cost of all traps and melee abilities by 10%. |
| 1 | Swift Reflexes Zmieniony względem 1.12.1 | 2 | Increases your Parry chance and attack speed by 2%. |
| 2 (5 pkt) | Entrapment Zmieniony względem 1.12.1 | 3 | Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec. |
| 2 (5 pkt) | Savage Strikes | 2 | Increases the damage done by your offhand weapon by 25% and the critical strike chance of your Lacerate, Raptor Strike, Mongoose Bite, Carve and Wing Clip abilities by 6%. |
| 2 (5 pkt) | Improved Wing Clip Zmieniony względem 1.12.1 | 3 | Gives your Wing Clip ability a 40% chance to immobilize the target for 5 sec. |
| 2 (5 pkt) | Alone Against the World Nowość w Turtle WoW | 2 | While you have no pet under your control, all damage dealt is increased by 6%. |
| 3 (10 pkt) | Planning Ahead Nowość w Turtle WoW | 2 | The duration of Freezing and Frost Trap effects and the damage of Immolation and Explosive Trap effects are increased by 25% if the traps are not triggered within the first 5 sec after being placed. |
| 3 (10 pkt) | Survivalist | 5 | Increases total health by 10%. |
| 3 (10 pkt) | Carve Nowość w Turtle WoW | 1 | A sweeping attack that strikes up to 5 enemies in a 10 yard cone in front of you, dealing 60% weapon damage. This ability shares a cooldown with Multi-Shot. |
| 3 (10 pkt) | Deterrence Zmieniony względem 1.12.1 | 1 | When activated, increases your Dodge and Parry chance by 25% for 10 sec. |
| 4 (15 pkt) | Stinging Nettle Nowość w Turtle WoW | 2 | Your Mongoose Bite and triggered Fire traps now apply your highest rank of Serpent Sting for 40% of the duration. Serpent Stings applied this way ignore resistances and immunities. |
| 4 (15 pkt) | Surefooted | 3 | Increases hit chance by 3%, and by an additional 3% while dual wielding. In addition, increases the chance to resist movement impairing effects by 15%. |
| 4 (15 pkt) | Improved Feign Death | 2 | Reduces the chance your Feign Death ability will be resisted by 8%. |
| 5 (20 pkt) | Killer Instinct Zmieniony względem 1.12.1 | 3 | Increases your critical strike chance with all attacks by 3%, increases your melee critical strike damage bonus by 20%. |
| 5 (20 pkt) | Trap Mastery Zmieniony względem 1.12.1 | 3 | Increases the duration of Freezing and Frost Trap effects by 30% and the damage of Immolation and Explosive Trap effects by 30%. In addition, reduces the chance that enemies will resist trap effects by 10%. |
| 5 (20 pkt) | Lacerate Nowość w Turtle WoW | 1 | Deepens the target's open wound, dealing damage equal to 40% of melee Attack Power and causing the target to bleed for 20% of that damage over 8 sec. Can only be used after critically striking the target. Using this ability from the target's sides increases its damage by 15%. |
| 6 (25 pkt) | Vicious Strikes Nowość w Turtle WoW | 2 | Reduces the cooldown of Raptor Strike and Mongoose Bite by 1 sec and increases the damage they deal by 10%. |
| 6 (25 pkt) | Lightning Reflexes | 5 | Increases your Agility by 10% and increases your melee attack power by an amount equal to 100% of your Agility. |
| 7 (30 pkt) | Untamed Trapper Nowość w Turtle WoW | 1 | Reduces the mana cost of your Immolation Trap and Explosive Trap effects by 20% and increases their damage based on your melee Attack Power. In addition, all traps can be placed while in combat. |
Łotrzyk
Łotrzyk ma 56 talentów w trzech drzewkach: Assassination: 18 talentów, Combat: 18 talentów i Subtlety: 20 talentów. Talenty z zaklęciami, których nie ma żaden talent z 1.12.1: 15. Talenty z zaklęciami z 1.12.1, ale w innym miejscu lub z inną liczbą rang: 24.
Najgłębsze talenty (rząd 7, 30 pkt w drzewku): Assassination: Noxious Assault, Combat: Adrenaline Rush i Subtlety: Mark for Death.
Assassination: 18 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Eviscerate | 3 | Increases the damage done by your Eviscerate ability by 15%. |
| 1 | Remorseless Attacks | 2 | After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Combo Point generating ability. Lasts 40 sec. |
| 1 | Malice | 5 | Increases your critical strike chance by 5%. |
| 2 (5 pkt) | Ruthlessness | 3 | Gives your finishing moves a 1001% chance to add a combo point to your target. |
| 2 (5 pkt) | Murder | 2 | Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%. |
| 2 (5 pkt) | Improved Blade Tactics | 3 | Increases the duration of your Slice and Dice and Flourish abilities by 45%. |
| 3 (10 pkt) | Relentless Strikes | 1 | Your finishing moves have a 20% chance per combo point to restore 20 energy and increase the damage of your finishing moves by 5% for 30 sec. Stacks up to 5 times. |
| 3 (10 pkt) | Throwing Weapon Specialization Nowość w Turtle WoW | 2 | Increases the range of Throw and Deadly Throw by 6 yards and gives your Deadly Throw a 100% chance to apply your off-hand weapon poison. |
| 3 (10 pkt) | Lethality | 5 | Increases the critical strike damage bonus of your combo point generating abilities by 30%. |
| 4 (15 pkt) | Taste for Blood Zmieniony względem 1.12.1 | 2 | Increases the duration of your Rupture by 6 sec. Each time you use Rupture, your melee damage is increased by 2% per combo point for its full duration, regardless of successful application. |
| 4 (15 pkt) | Vile Poisons Zmieniony względem 1.12.1 | 3 | Increases the damage dealt by your poisons by 30% and gives your poisons an additional 40% chance to resist dispel effects. |
| 4 (15 pkt) | Improved Poisons Zmieniony względem 1.12.1 | 3 | Increases the chance to apply poisons to your target by 10%. |
| 5 (20 pkt) | Efficient Poisons Nowość w Turtle WoW | 3 | Reduces the chance your poisons will be resisted by 12% and gives your poison applications a 45% chance to not consume a charge. |
| 5 (20 pkt) | Envenom Nowość w Turtle WoW | 1 | Finishing move that increases the effectiveness and the chance to apply poisons to your target by 30%. Lasts longer per combo point: 1 point : 12 seconds 2 points: 16 seconds 3 points: 20 seconds 4 points: 24 seconds 5 points: 28 seconds |
| 5 (20 pkt) | Cold Blood Zmieniony względem 1.12.1 | 1 | When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Noxious Assault, or Eviscerate by 100%. |
| 6 (25 pkt) | Vigor Zmieniony względem 1.12.1 | 2 | Increases your maximum Energy by 10. Each time you apply poison to your target, you have a 100% chance to gain 2 Energy. |
| 6 (25 pkt) | Seal Fate Zmieniony względem 1.12.1 | 5 | Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point. |
| 7 (30 pkt) | Noxious Assault Nowość w Turtle WoW | 1 | Strikes with both weapons, dealing 30 damage plus 30% of your Attack Power and applies poisons from both weapons. Awards 1 combo points. |
Combat: 18 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Opportunity Zmieniony względem 1.12.1 | 5 | Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 15%. |
| 1 | Lightning Reflexes | 5 | Increases your Dodge chance by 5%. |
| 2 (5 pkt) | Deflection Zmieniony względem 1.12.1 | 5 | Increases your Parry chance by 5%. |
| 2 (5 pkt) | Improved Backstab Zmieniony względem 1.12.1 | 3 | Increases the critical strike chance of your Backstab ability by 30% and gives your Backstab a 45% chance to award an additional combo point. |
| 2 (5 pkt) | Precision | 5 | Increases your chance to hit with melee weapons by 5%. |
| 3 (10 pkt) | Riposte Zmieniony względem 1.12.1 | 1 | A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec. |
| 3 (10 pkt) | Improved Sprint Zmieniony względem 1.12.1 | 2 | Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability. |
| 3 (10 pkt) | Setup Zmieniony względem 1.12.1 | 3 | Gives you a 451% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells. |
| 4 (15 pkt) | Improved Kick | 2 | Gives your Kick ability a 100% chance to silence the target for 2 sec. |
| 4 (15 pkt) | Concussive Blows Zmieniony względem 1.12.1 | 5 | Gives you a 6% chance to stun your target for 3 sec with a mace. |
| 4 (15 pkt) | Dual Wield Specialization | 5 | Increases the damage done by your offhand weapon by 50%. |
| 5 (20 pkt) | Close Quarters Combat Zmieniony względem 1.12.1 | 2 | Increases your chance to get a critical strike with Maces, Daggers and Fist Weapons by 5%. |
| 5 (20 pkt) | Surprise Attack Nowość w Turtle WoW | 1 | A surprise strike that deals 25% of your Attack Power as damage. Only useable after the target dodges and cannot be blocked, dodged or parried by the target. Awards 1 combo points. |
| 5 (20 pkt) | Hack and Slash Zmieniony względem 1.12.1 | 2 | Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Axe or Sword. |
| 5 (20 pkt) | Weapon Expertise Zmieniony względem 1.12.1 | 2 | Increases your skill with Axe, Dagger, Fist, Mace and Sword weapons by 5. |
| 6 (25 pkt) | Blade Rush Nowość w Turtle WoW | 2 | Increases your melee attack speed by 5% and reduces the time between your Energy regeneration ticks by an amount equal to your Agility. More effective than Blade Rush (Rank 1). |
| 6 (25 pkt) | Aggression | 3 | Increases the damage of your Sinister Strike, Eviscerate, Riposte and Surprise Attack abilities by 10%. |
| 7 (30 pkt) | Adrenaline Rush | 1 | Increases your Energy regeneration rate by 100% for 15 sec. |
Subtlety: 20 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Camouflage Zmieniony względem 1.12.1 | 5 | Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec. In addition, reduces the chance enemies have to detect you while in Stealth mode. More effective than Camouflage (Rank 4). |
| 1 | Improved Expose Armor Zmieniony względem 1.12.1 | 2 | Increases the armor reduced by your Expose Armor ability by 50%. |
| 1 | Improved Gouge Zmieniony względem 1.12.1 | 3 | Increases the effect duration of your Gouge ability by 1.5 sec. |
| 2 (5 pkt) | Improved Ambush Zmieniony względem 1.12.1 | 3 | Increases the critical strike chance of your Ambush ability by 45%. Your Ambush will refund 15 Energy if it does not result in a critical strike. |
| 2 (5 pkt) | Elusiveness | 2 | Reduces the cooldown of your Vanish and Blind abilities by 1.5 min. |
| 2 (5 pkt) | Serrated Blades Zmieniony względem 1.12.1 | 3 | Increases the damage dealt by your Rupture and Garrote abilities by 30% and causes your attacks to ignore 300 of your target's Armor. (Values shown at level 60.) |
| 3 (10 pkt) | Initiative | 3 | Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. |
| 3 (10 pkt) | Improved Ghostly Strike Nowość w Turtle WoW | 3 | Your Ghostly Strike increases your movement speed by 15% and increases your party members' movement speed by 6% within 30 yards for 5 sec. In addition, reduces the Energy cost of your Ghostly Strike by 10. |
| 3 (10 pkt) | Smoke Bomb Nowość w Turtle WoW | 1 | Creates a cloud of thick smoke in 8 yards around you for 8 sec. All targets inside the smoke have a 20% reduced chance of being hit by attacks and spells for the duration. |
| 3 (10 pkt) | Hemorrhage Zmieniony względem 1.12.1 | 1 | An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by 2%. Lasts 50 charges or 15 sec. Awards 1 combo points. |
| 4 (15 pkt) | Cloaked in Shadows Nowość w Turtle WoW | 2 | Whenever you Vanish, you and nearby party members within 20 yards are cloaked in shadows, gaining a barrier that absorbs up to 12% of your maximum health for 20 sec. |
| 4 (15 pkt) | Blackjack Zmieniony względem 1.12.1 | 2 | Your Sap and Blind abilities reduce the target's damage dealt by 10% for 8 sec when their effect ends or fails to apply. In addition, you have a 100% chance to return to stealth after using your Sap ability. |
| 4 (15 pkt) | Blinding Haze Nowość w Turtle WoW | 3 | Reduces the Energy cost of your Distract by 15. In addition, targets hit by your Distract have their chance to hit reduced by 6% for 6 sec. This effect is guaranteed to be applied. |
| 5 (20 pkt) | Dirty Deeds Zmieniony względem 1.12.1 | 2 | Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. |
| 5 (20 pkt) | Preparation | 1 | When activated, this ability immediately finishes the cooldown on your other Rogue abilities. |
| 5 (20 pkt) | Shadow of Death Nowość w Turtle WoW | 1 | A finishing move that etches a sigil onto the target for 6 sec. The sigil accumulates damage equal to a percentage of all damage the target takes during its duration, up to a percentage of your Attack Power. When the maximum capacity is reached or the sigil expires, the stored damage is unleashed as Physical damage. Both values increase with each combo point: 1 point : 10% of damage accumulated, up to 50% of Attack Power 2 points: 20% of damage accumulated, up to 100% of Attack Power 3 points: 30% of damage accumulated, up to 150% of Attack Power 4 points: 40% of damage accumulated, up to 200% of Attack Power 5 points: 50% of damage accumulated, up to 250% of Attack Power |
| 5 (20 pkt) | Bloody Mess Nowość w Turtle WoW | 2 | Reduces the Energy cost of your Hemorrhage by 5 and increases the Physical damage dealt bonus of your Hemorrhage by 100%. |
| 6 (25 pkt) | Honor Among Thieves Nowość w Turtle WoW | 2 | Physical critical strikes by you or party members within 20 yards grant you 5 Energy. |
| 6 (25 pkt) | Tricks of the Trade Nowość w Turtle WoW | 5 | Your opening moves have a 100% chance and your finishing moves have a 20% chance per combo point to increase your party members' critical strike chance by 2% for 12 sec. This effect stacks up to 2 times. |
| 7 (30 pkt) | Mark for Death Nowość w Turtle WoW | 1 | A marking strike that deals 135% weapon damage and reveals the target’s vulnerabilities, increasing your party members' Attack Power by 30% and damage done by magical spells and effects up to 18% of your melee Attack Power for 8 sec. Cannot be blocked, dodged or parried by the target. Awards 2 combo points. |
Kapłan
Kapłan ma 52 talenty w trzech drzewkach: Discipline: 18 talentów, Holy: 17 talentów i Shadow: 17 talentów. Talenty z zaklęciami, których nie ma żaden talent z 1.12.1: 11. Talenty z zaklęciami z 1.12.1, ale w innym miejscu lub z inną liczbą rang: 22.
Najgłębsze talenty (rząd 7, 30 pkt w drzewku): Discipline: Chastise, Holy: Ascendance i Shadow: Shadowform.
Discipline: 18 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Wand Specialization Zmieniony względem 1.12.1 | 2 | Increases your damage and chance to hit with Wands and Bows by 25% and 10%, respectively. Successful Wand and Bow attacks have a chance to restore 60 mana. Higher chance to trigger than Wand Specialization (Rank 1). (Values shown at level 60.) |
| 1 | Piercing Light Nowość w Turtle WoW | 3 | Reduces the chance for enemies to resist your Holy and Discipline spells by 6%. |
| 1 | Mental Agility Zmieniony względem 1.12.1 | 5 | Reduces the mana cost of your instant cast spells and offensive Holy and Discipline spells by 10%. |
| 2 (5 pkt) | Silent Resolve | 5 | Reduces the threat generated by your spells by 20%. |
| 2 (5 pkt) | Unbreakable Will Zmieniony względem 1.12.1 | 5 | Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
| 2 (5 pkt) | Blessed Concentration Zmieniony względem 1.12.1 | 2 | Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
| 2 (5 pkt) | Improved Power Word: Fortitude Zmieniony względem 1.12.1 | 2 | Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
| 3 (10 pkt) | Improved Inner Fire Zmieniony względem 1.12.1 | 2 | Increases the effects of your Inner Fire spell by 30%. |
| 3 (10 pkt) | Inner Focus | 1 | When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
| 3 (10 pkt) | Improved Power Word: Shield Zmieniony względem 1.12.1 | 3 | Increases the damage absorbed by your Power Word: Shield by 15%. |
| 3 (10 pkt) | Meditation Zmieniony względem 1.12.1 | 3 | Allows 15% of your Mana regeneration to continue while casting. |
| 4 (15 pkt) | Searing Light Nowość w Turtle WoW | 3 | Your damaging Holy and Discipline spell critical strikes have a 100% chance to cause your next Smite spell to be instant cast and cost 60% less mana. Lasts 10 sec. |
| 4 (15 pkt) | Purifying Flames Nowość w Turtle WoW | 2 | Your Holy Fire has a 100% chance to increase your Holy damage by 12% for 10 sec. |
| 5 (20 pkt) | Mental Strength Zmieniony względem 1.12.1 | 3 | Increases your total Intellect by 10% and your spell casting speed by 3%. |
| 5 (20 pkt) | Enlighten Nowość w Turtle WoW | 1 | Bring a party member under your tutelage for 30 min. Whenever you cast a Discipline or Holy spell, you have a 10% chance with helpful spells, or 15% chance with harmful spells, to burn them for 4% of their total health as Holy damage and increase both your and their spell damage and healing by 10% for 8 sec. If cast on yourself, the spell damage and healing bonus is increased to 15%. Only one party member can be under your tutelage at a time. |
| 5 (20 pkt) | Resurgent Shield Nowość w Turtle WoW | 1 | When your Power Word: Shield is broken, 25% of its base mana cost is refunded and increases damage and healing done by Holy spells and effects by up to 10% of the shield's total absorption amount for 8 sec. |
| 6 (25 pkt) | Force of Will | 5 | Increases your spell damage and the critical strike chance of your offensive spells by 5% and the amount of damage absorbed by your Power Word: Shield by 20%. |
| 7 (30 pkt) | Chastise Nowość w Turtle WoW | 1 | Chastise the target, causing 139 to 160 Holy damage. If the target is an enemy, they are disoriented for up to 2 sec or until they take damage. If the target is an ally, their attack and casting speed is increased by 13% for 8 sec, increased to 12 sec if the damage results in a critical strike. Cannot be used on allies with less than 80% health or below level 35. |
Holy: 17 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Renew Zmieniony względem 1.12.1 | 3 | Increases the amount healed by your Renew spell by 15%. |
| 1 | Holy Focus Zmieniony względem 1.12.1 | 2 | Gives you a 70% chance to avoid interruption caused by damage while casting any Holy spell. |
| 1 | Divinity | 5 | Increases the critical effect chance of your Holy and Discipline spells by 5%. |
| 2 (5 pkt) | Divine Fury Zmieniony względem 1.12.1 | 5 | Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
| 2 (5 pkt) | Spell Warding Zmieniony względem 1.12.1 | 3 | Reduces all spell damage taken by 10%. |
| 2 (5 pkt) | Holy Reach Zmieniony względem 1.12.1 | 2 | Increases the range of your Smite, Holy Fire and Chastise spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
| 3 (10 pkt) | Blessed Recovery | 3 | After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
| 3 (10 pkt) | Inspiration Zmieniony względem 1.12.1 | 3 | Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
| 3 (10 pkt) | Holy Nova Zmieniony względem 1.12.1 | 1 | Causes an explosion of holy light around the caster, causing 27 to 31 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 62. Using this spell while in Shadowform damages you instead of healing you. These effects cause reduced threat. (Values shown at level 60.) |
| 4 (15 pkt) | Empowered Recovery Nowość w Turtle WoW | 2 | Increases the duration of Renew by 3 sec and increases healing done by your healing spells by 6% to targets affected by Renew. |
| 4 (15 pkt) | Improved Healing | 3 | Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal and Prayer of Healing spells by 15%. |
| 4 (15 pkt) | Spiritual Guidance Zmieniony względem 1.12.1 | 5 | Increases spell damage and healing by up to 25% of your total Spirit. |
| 5 (20 pkt) | Book of Prayer Nowość w Turtle WoW | 2 | Whenever you cast a healing spell, you regain 30% of its mana cost if it is different from your previous healing spell. |
| 5 (20 pkt) | Spirit of Redemption | 1 | Increases total Spirit by 10%. Upon death, the priest becomes the Spirit of Redemption for 10 sec. While in this form, the priest cannot move, attack, be attacked, or be targeted by spells or effects, but can cast healing spells at no cost. When the effect ends, the priest dies. |
| 5 (20 pkt) | Reservoir of Light Nowość w Turtle WoW | 3 | Increases the effectiveness of Lightwell's Splendor of Light by 100%. |
| 6 (25 pkt) | Spiritual Healing | 5 | Increases the amount healed by your healing spells by 30%. |
| 7 (30 pkt) | Ascendance Nowość w Turtle WoW | 1 | Calls upon divine aid, purging all forms of crowd control and empowering your healing spells. Healing spells cost 33% less mana and their cast time is reduced by 20%. Allies healed gain Apotheosis, increasing healing received by 15% for 10 sec. Lasts 30 sec. |
Shadow: 17 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Spirit Tap | 5 | Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or critically striking a target with Mind Blast. For the duration, mana regenerates at 50% of the normal rate while casting. Lasts 15 sec. |
| 1 | Improved Mind Blast Zmieniony względem 1.12.1 | 5 | Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
| 2 (5 pkt) | Shadow Affinity | 3 | Reduces the threat generated by your Shadow spells by 25%. |
| 2 (5 pkt) | Improved Shadow Word: Pain | 2 | Increases the duration of your Shadow Word: Pain spell by 6 sec. |
| 2 (5 pkt) | Shadow Focus | 5 | Reduces your target's chance to resist your Shadow spells by 10%. |
| 2 (5 pkt) | Blackout Zmieniony względem 1.12.1 | 5 | Gives your Shadow damage spells a 10% chance to stun the target for 2 sec. |
| 3 (10 pkt) | Improved Psychic Scream | 2 | Reduces the cooldown of your Psychic Scream spell by 4 sec. |
| 3 (10 pkt) | Improved Fade Zmieniony względem 1.12.1 | 2 | Reduces the cooldown of Fade by 6 sec and the threat returned when Fade ends by 50%. |
| 3 (10 pkt) | Mind Flay | 1 | Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%. |
| 4 (15 pkt) | Improved Mana Burn Zmieniony względem 1.12.1 | 2 | Reduces the casting time of your Mana Burn spell by 0.5 sec. |
| 4 (15 pkt) | Shadow Reach Zmieniony względem 1.12.1 | 2 | Increases the range of your Shadow damage spells by 20%. |
| 4 (15 pkt) | Shadow Weaving | 5 | Your Shadow damage spells have a 100% chance to grant you Shadow Weaving for 10 sec. Your Shadow damage spells apply a vulnerability that increases Shadow damage taken by 3% per stack of Shadow Weaving for 15 sec. Stacks up to 5 times. |
| 5 (20 pkt) | Silence | 1 | Silences the target, preventing them from casting spells for 5 sec. |
| 5 (20 pkt) | Vampiric Embrace | 1 | Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min. |
| 5 (20 pkt) | Vampiric Touch Nowość w Turtle WoW | 2 | Increases the percentage healed by Vampiric Embrace by an additional 5% and your Vampiric Embrace now causes all party members to also gain mana equal to 2% of any Shadow spell damage you deal. |
| 6 (25 pkt) | Darkness | 5 | Increases your Shadow spell damage by 10%. |
| 7 (30 pkt) | Shadowform | 1 | Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells with the exception of Holy Nova while in this form. |
Szaman
Szaman ma 49 talentów w trzech drzewkach: Elemental: 17 talentów, Enhancement: 16 talentów i Restoration: 16 talentów. Talenty z zaklęciami, których nie ma żaden talent z 1.12.1: 16. Talenty z zaklęciami z 1.12.1, ale w innym miejscu lub z inną liczbą rang: 11.
Najgłębsze talenty (rząd 7, 30 pkt w drzewku): Elemental: Earthquake, Enhancement: Bloodlust i Restoration: Spirit Link.
Elemental: 17 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Convection | 5 | Reduces the mana cost of your offensive Fire, Frost, and Nature spells by 10%. |
| 1 | Concussion | 5 | Increases the damage done by your Fire, Frost, and Nature spells by 5%. |
| 2 (5 pkt) | Earth's Grasp | 2 | Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. |
| 2 (5 pkt) | Elemental Warding | 3 | Reduces damage taken from Fire, Frost and Nature effects by 10%. |
| 2 (5 pkt) | Elemental Devastation Zmieniony względem 1.12.1 | 3 | Increases your chance to hit with spells and melee attacks by 3% and your melee critical strikes increase your chance to hit with spells by additional 9% for 10 sec. |
| 3 (10 pkt) | Elemental Focus Nowość w Turtle WoW | 1 | After landing a critical strike with a Fire, Frost, or Nature damage spell or melee attack, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next two damage spells or abilities by 60%. |
| 3 (10 pkt) | Reverberation Zmieniony względem 1.12.1 | 3 | Reduces the cooldown of your Shock spells by 1 sec. |
| 3 (10 pkt) | Call of Thunder | 5 | Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. |
| 3 (10 pkt) | Improved Molten Blast Nowość w Turtle WoW | 2 | Refreshing Flame Shock with Molten Blast deals damage equal to 60% of the refreshed duration. |
| 4 (15 pkt) | Improved Fire Totems | 2 | Reduces the delay before your Fire Nova Totem activates by 2 sec, decreases the threat generated by your Magma Totem by 50%, and increases your Searing Totem's attack speed by 20% and its attack range by 10 yards. |
| 4 (15 pkt) | Call of Earth Nowość w Turtle WoW | 2 | Increases the maximum charges of your Earth Shield by 4. While Earth Shield is active, increases your chance to avoid interruption caused by damage while casting damaging spells by an additional 50%, and causes your direct damaging spells to replenish 1 charge. |
| 4 (15 pkt) | Call of Flame Zmieniony względem 1.12.1 | 3 | Increases the damage done by your Fire Totems and Fire spells by 15%, and the range of your Flame Shock by 10 yards. |
| 5 (20 pkt) | Storm Reach | 2 | Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. |
| 5 (20 pkt) | Elemental Mastery Zmieniony względem 1.12.1 | 1 | Increases your Fire, Frost, and Nature damage by 15% and reduces the mana cost of your offensive spells by 20% for 10 sec. |
| 5 (20 pkt) | Elemental Fury Nowość w Turtle WoW | 2 | Increases damage done by your Frost, Fire, and Nature spells by 10%, and increases the critical strike damage bonus of Searing, Magma, and Fire Nova Totems, as well as your Fire, Frost, and Nature spells, by 100%. |
| 6 (25 pkt) | Lightning Mastery | 5 | Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. |
| 7 (30 pkt) | Earthquake Nowość w Turtle WoW | 1 | Breaks the earth beneath the target, dealing 262 to 291 Nature damage to the target and an additional 35% of that damage as Nature damage to other enemies within 10 yards. Creates a patch of broken earth that slows enemies inside it by 15%. After 4 sec, the broken earth erupts in an aftershock, dealing Nature damage equal to 30% of the initial damage to all enemies within the area. |
Enhancement: 16 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Ancestral Knowledge | 5 | Increases the total value of all your stats by 5%. |
| 1 | Shield Specialization | 5 | Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 30%. |
| 2 (5 pkt) | Totemic Alignment Nowość w Turtle WoW | 2 | 90% of the threat generated by your totems is transferred to you. |
| 2 (5 pkt) | Thundering Strikes | 5 | Improves your chance to get a critical strike with your weapon attacks by 5%. |
| 2 (5 pkt) | Stable Shields Zmieniony względem 1.12.1 | 3 | Increases the number of charges of your shield spells by 6, but increases the cooldown between activations by 1 sec. |
| 2 (5 pkt) | Improved Ghost Wolf Zmieniony względem 1.12.1 | 2 | Reduces the cast time of your Ghost Wolf spell by 2 sec. |
| 3 (10 pkt) | Calming Winds Nowość w Turtle WoW | 3 | Reduces threat generated by your physical attacks, weapon imbue effects, and your Lightning Strike and Stormstrike abilities by 25%. This effect does not apply while Rockbiter Weapon is active. |
| 3 (10 pkt) | Lightning Strike Nowość w Turtle WoW | 1 | Instantly strikes your target, causing 20% weapon damage and an additional 10% as Nature damage. This strike also triggers an empowered version of your active shield, consuming 1 charges. |
| 3 (10 pkt) | Ancestral Guardian Nowość w Turtle WoW | 3 | Increases your armor value from items by 15% and chance to dodge by an additional 6%. |
| 4 (15 pkt) | Flurry | 5 | Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. |
| 4 (15 pkt) | Spirit Armor Nowość w Turtle WoW | 2 | Increases the armor gained from shields by 30% and threat generated by 10% while wearing a shield. |
| 5 (20 pkt) | Enhancing Totems Zmieniony względem 1.12.1 | 2 | Increases the effect of your Strength of Earth and Grace of Air Totems by 25% and reduces the cooldown of your Grounding Totem by 2 sec. Stoneskin Totem's damage reduction is increased by 30%, and in addition, it increases block amount by 30%. |
| 5 (20 pkt) | Elemental Weapons | 3 | Imbuing your weapon grants a special benefit based on the imbue: - Flametongue: Hitting enemies with your attacks increases damage done by Fire Totems and Fire spells by 30% for 5 sec. - Frostbrand: Increases the chance to trigger the effect by 25% and causes it to critically hit if the target is afflicted with Frost Shock. - Windfury: Gaining extra attacks increases attack speed by 1% for 5 sec. Stacks up to 2 times. - Rockbiter: Physical damage builds up an earthen bulwark equal to 20% of damage dealt, tripled while wearing a shield. The bulwark absorbs 15% of incoming damage for 8 sec or until it mitigates enough damage. Its durability cannot exceed 20% of maximum health. |
| 5 (20 pkt) | Stormstrike Zmieniony względem 1.12.1 | 1 | Gives you an extra attack for 100% weapon damage and increases the next 2 sources of Nature damage you deal by 25%. Lasts 12 sec. |
| 6 (25 pkt) | Element's Grace | 5 | Increases the damage you deal with all weapons, Stormstrike and Lightning Strike abilities by 10%. Increases the critical strike chance of your instant cast spells by 10%. |
| 7 (30 pkt) | Bloodlust Nowość w Turtle WoW | 1 | Fly into a frenzy, increasing your attack speed by 20% and spell casting speed by 20% for 30 sec. While under this effect, your melee critical strikes increase the attack and spell casting speed of all party members within 30 yards by 8% for 6 sec. |
Restoration: 16 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Healing Wave | 5 | Reduces the casting time of your Healing Wave spell by 0.75 sec. |
| 1 | Tidal Focus | 5 | Reduces the Mana cost of your healing spells by 5% and your totems by 25%. |
| 2 (5 pkt) | Improved Reincarnation | 2 | Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. |
| 2 (5 pkt) | Ancestral Healing | 3 | Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. |
| 2 (5 pkt) | Tidal Mastery Zmieniony względem 1.12.1 | 5 | Increases the critical effect chance of your healing and lightning spells by 5%. |
| 3 (10 pkt) | Healing Way Zmieniony względem 1.12.1 | 3 | Your Healing Wave and Lesser Healing Wave spells each have a 100% chance, and your Chain Heal spell has a 33% chance to increase the healing of your next Healing Wave or Chain Heal on that target by 6% for 15 sec. This effect stacks up to 3 times. |
| 3 (10 pkt) | Healing Focus Zmieniony względem 1.12.1 | 2 | Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
| 3 (10 pkt) | Totemic Mastery | 1 | Increases the duration of your helpful totems by 20% and the amount of mana refunded by Totemic Recall by an additional 15%. |
| 3 (10 pkt) | Nature's Grace | 3 | Reduces the threat generated by your Nature spells by 15%. |
| 4 (15 pkt) | Restorative Totems | 5 | Reduces mana cost of your Mana Spring Totem by 50% and increases the effect of your Healing Stream Totem by 25%. |
| 4 (15 pkt) | Improved Water Shield Nowość w Turtle WoW | 3 | While your Water Shield is active, you restore 9 Mana every 5 sec, and your total mana regeneration is increased by 2% for each active Water Shield globe. |
| 5 (20 pkt) | Tidal Surge Nowość w Turtle WoW | 2 | After healing a target affected by your Healing Way effect, you have a 30% chance to regain mana equal to 15% of the base cost of the spell. |
| 5 (20 pkt) | Ancestral Swiftness | 1 | When activated, your next Nature spell with a casting time less than 10 sec becomes an instant cast spell. Affected damaging spells have 25% reduced effectiveness. |
| 5 (20 pkt) | Undertow Nowość w Turtle WoW | 2 | Your Healing Wave and Lesser Healing Wave spells have a 50% chance to restore a charge of your active Water Shield. When your Water Shield is at maximum charges, this effect consumes a charge instead. |
| 6 (25 pkt) | Improved Chain Heal Nowość w Turtle WoW | 5 | Reduces the cast time of your Chain Heal spell by 1 sec. |
| 7 (30 pkt) | Spirit Link Nowość w Turtle WoW | 1 | Links the spirit of an ally to that of other group members within 35 yards. When the target takes damage, 30% is distributed among nearby allies. Lasts 20 sec. |
Mag
Mag ma 55 talentów w trzech drzewkach: Arcane: 19 talentów, Fire: 17 talentów i Frost: 19 talentów. Talenty z zaklęciami, których nie ma żaden talent z 1.12.1: 8. Talenty z zaklęciami z 1.12.1, ale w innym miejscu lub z inną liczbą rang: 9.
Najgłębsze talenty (rząd 7, 30 pkt w drzewku): Arcane: Arcane Power, Fire: Combustion i Frost: Ice Barrier.
Arcane: 19 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Arcane Subtlety | 2 | Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%. |
| 1 | Magic Absorption Zmieniony względem 1.12.1 | 3 | Increases all resistances by 10 and whenever one of your spells is partially or fully resisted you restore 3% of your maximum mana. This effect can occur once every 2 sec. |
| 1 | Improved Arcane Missiles | 5 | Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles. |
| 2 (5 pkt) | Wand Specialization | 2 | Increases your damage and chance to hit with Wands by 25% and 10%, respectively. Successful Wand attacks have a chance to restore 90 mana. Higher chance to trigger than Wand Specialization (Rank 1). (Values shown at level 60.) |
| 2 (5 pkt) | Arcane Focus Zmieniony względem 1.12.1 | 5 | Reduces the chance that the opponent can resist your Arcane spells by 10%. |
| 2 (5 pkt) | Arcane Concentration | 5 | Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. This effect can occur once every 8 sec. |
| 3 (10 pkt) | Magic Attunement Zmieniony względem 1.12.1 | 1 | Increases the effect of your Amplify Magic and Dampen Magic spells by 100% and allows them to be cast on enemies. Only affects targets level 62 or lower. |
| 3 (10 pkt) | Arcane Impact | 3 | Increases the critical strike chance of your Arcane spells by an additional 6%. |
| 3 (10 pkt) | Arcane Rupture Nowość w Turtle WoW | 1 | Rupture your target with the force of concentrated arcane energy, dealing 101 to 114 Arcane damage and increasing the damage and mana cost of your Arcane Missiles spell by 20% for 8 sec. |
| 4 (15 pkt) | Improved Mana Shield | 2 | Decreases the mana lost per point of damage taken when Mana Shield is active by 25%. |
| 4 (15 pkt) | Improved Counterspell | 2 | Gives your Counterspell a 100% chance to silence the target for 4 sec. |
| 4 (15 pkt) | Temporal Convergence Nowość w Turtle WoW | 3 | Your Arcane Missiles have a chance of 15% to reset the cooldown of Arcane Rupture and cause it to return its base mana cost on its next cast. This effect can occur once every 15 sec. |
| 4 (15 pkt) | Arcane Meditation | 3 | Allows 20% of your Mana regeneration to continue while casting. This effect is tripled while below 35% total mana. |
| 5 (20 pkt) | Arcane Instability Zmieniony względem 1.12.1 | 3 | Your successful damaging Arcane spells have an 25% chance to uncontrollably erupt, consuming 2% of your base mana to deal 25% more damage. |
| 5 (20 pkt) | Presence of Mind | 1 | When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. |
| 5 (20 pkt) | Accelerated Arcana Nowość w Turtle WoW | 1 | Increases the casting speed of your Arcane spells by 5%. In addition, casting speed increase effects increase the cooldown recovery speed of your Arcane spells and the tick speed of your Arcane Missiles, reducing their duration. |
| 5 (20 pkt) | Arcane Potency Nowość w Turtle WoW | 2 | Increases the critical strike damage bonus of your Arcane spells by 100%. |
| 6 (25 pkt) | Resonance Cascade Nowość w Turtle WoW | 5 | Your successful damaging Arcane spells have a 20% chance to duplicate for 50% of the damage. This effect can trigger off of itself and duplicated Arcane Missiles are channeled in tandem with the original cast. |
| 7 (30 pkt) | Arcane Power | 1 | When activated, your casting speed is increased by 30% while draining 1% of your maximum mana every second and reducing all mana gain by 50%. Falling below 10% maximum mana causes you to violently combust from uncontrollable power, killing you instantly. Lasts 20 sec and cannot be cancelled. |
Fire: 17 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Fireball | 5 | Reduces the casting time of your Fireball spell by 0.5 sec. |
| 1 | Impact | 5 | Gives your Fire spells a 10% chance to stun the target for 2 sec. |
| 2 (5 pkt) | Ignite | 5 | Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec. |
| 2 (5 pkt) | Flame Throwing | 2 | Increases the range of your Fire spells by 6 yards and the radius of your Blast Wave by 20%. |
| 2 (5 pkt) | Improved Fire Blast | 3 | Reduces the cooldown of your Fire Blast spell by 1.5 sec and its global cooldown by 1 sec. |
| 3 (10 pkt) | Incinerate | 2 | Increases the critical strike chance of your Fire Blast and Scorch spells by 4%. |
| 3 (10 pkt) | Improved Flamestrike | 3 | Increases the critical strike chance of your Flamestrike spell by 15%. |
| 3 (10 pkt) | Pyroblast | 1 | Hurls an immense fiery boulder that causes 148 to 194 Fire damage and an additional 56 Fire damage over 12 sec. (Values shown at level 60.) |
| 3 (10 pkt) | Burning Soul | 2 | Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%. |
| 4 (15 pkt) | Fire Vulnerability | 3 | Your Scorch and Fire Blast spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times. |
| 4 (15 pkt) | Improved Fire Ward | 2 | Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. |
| 4 (15 pkt) | Master of Elements | 3 | Your Fire and Frost spell criticals will refund 45% of their base mana cost. |
| 5 (20 pkt) | Blast Wave Zmieniony względem 1.12.1 | 1 | A wave of flame radiates outward from the caster, damaging all enemies caught within the 10 yard blast for 160 to 192 Fire damage, and dazing them for 6 sec. (Values shown at level 60.) |
| 5 (20 pkt) | Critical Mass | 3 | Increases the critical strike chance of your Fire spells by 6%. |
| 5 (20 pkt) | Hot Streak Nowość w Turtle WoW | 2 | Gives your Fireball and Fire Blast critical strikes a 100% chance to grant Hot Streak, reducing the cast time of your next Pyroblast by 1 sec per stack for 3 min. Stacks up to 5 times. |
| 6 (25 pkt) | Fire Power | 5 | Increases the damage done by your Fire spells by 10%. |
| 7 (30 pkt) | Combustion | 1 | When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells. |
Frost: 19 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Frost Warding | 2 | Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active. |
| 1 | Improved Frostbolt | 5 | Reduces the casting time of your Frostbolt spell by 0.5 sec. |
| 1 | Elemental Precision | 3 | Reduces the chance that the opponent can resist your Frost and Fire spells by 6%. |
| 2 (5 pkt) | Piercing Ice Zmieniony względem 1.12.1 | 3 | Increases the damage done by your Frost spells by 6%. |
| 2 (5 pkt) | Frostbite | 3 | Gives your Chill effects a 15% chance to freeze the target for 5 sec. |
| 2 (5 pkt) | Improved Frost Nova | 2 | Reduces the cooldown of your Frost Nova spell by 4 sec. |
| 2 (5 pkt) | Permafrost | 3 | Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%. |
| 3 (10 pkt) | Ice Shards Zmieniony względem 1.12.1 | 5 | Increases the critical strike damage bonus of your Frost spells by 100%. |
| 3 (10 pkt) | Cold Snap | 1 | When activated, this spell finishes the cooldown on all of your Frost spells. |
| 3 (10 pkt) | Improved Blizzard | 3 | Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40%. Lasts 1.5 sec. |
| 4 (15 pkt) | Arctic Reach | 2 | Increases the range of your Frostbolt, Icicles and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%. |
| 4 (15 pkt) | Frost Channeling | 3 | Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%. |
| 4 (15 pkt) | Shatter | 5 | Increases the critical strike chance of all your spells against frozen targets by 35%. |
| 5 (20 pkt) | Ice Block | 1 | You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells. |
| 5 (20 pkt) | Icicles Nowość w Turtle WoW | 1 | Draw upon frost leylines, becoming frozen in place, and launch icicles at the enemy, dealing 101 Frost damage every 1 sec for 5 sec. Damage taken has a high chance to shatter your icy prison, dealing 30% of your base health as Frost damage to you. Cancelling the effect early will not remove the freeze effect. |
| 5 (20 pkt) | Improved Cone of Cold Zmieniony względem 1.12.1 | 3 | Increases the damage dealt by your Cone of Cold spell by 35%. |
| 6 (25 pkt) | Winter's Chill Zmieniony względem 1.12.1 | 5 | Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times. |
| 6 (25 pkt) | Flash Freeze Nowość w Turtle WoW | 2 | If an effect that causes a target to freeze is not applied due to the target being permanently immune to freeze effects, you have a 100% chance to gain Flash Freeze instead. Flash Freeze resets the cooldown of Icicles and reduces the duration and the time between each Icicle by 80% for your next Icicles. |
| 7 (30 pkt) | Ice Barrier | 1 | Instantly shields you, absorbing 454 damage and increasing your Frost damage by 10% for 1 min. While the shield holds, spells will not be interrupted and Frost damage is increased by an additional 5%. (Values shown at level 60.) |
Czarnoksiężnik
Czarnoksiężnik ma 52 talenty w trzech drzewkach: Affliction: 18 talentów, Demonology: 18 talentów i Destruction: 16 talentów. Talenty z zaklęciami, których nie ma żaden talent z 1.12.1: 16. Talenty z zaklęciami z 1.12.1, ale w innym miejscu lub z inną liczbą rang: 12.
Najgłębsze talenty (rząd 7, 30 pkt w drzewku): Affliction: Dark Harvest, Demonology: Soul Link i Destruction: Conflagrate.
Affliction: 18 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Suppression | 5 | Reduces the chance for enemies to resist your Affliction spells by 10%. |
| 1 | Improved Corruption | 5 | Reduces the casting time of your Corruption spell by 1.5 sec. |
| 2 (5 pkt) | Improved Curse of Weakness Zmieniony względem 1.12.1 | 2 | Increases the attack speed reduction of your Curse of Weakness by 5%. |
| 2 (5 pkt) | Resilient Shadows Nowość w Turtle WoW | 3 | Reduces the chance your Affliction spells will be dispelled by an additional 15%. |
| 2 (5 pkt) | Improved Life Tap | 2 | Increases the amount of Mana awarded by your Life Tap spell by 20%. |
| 2 (5 pkt) | Improved Drains Nowość w Turtle WoW | 2 | Increases the effectiveness of your Drain Soul, Drain Life and Drain Mana by 10%. |
| 3 (10 pkt) | Improved Curse of Agony | 3 | Increases the damage done by your Curse of Agony by 10%. |
| 3 (10 pkt) | Fel Concentration Zmieniony względem 1.12.1 | 2 | Gives your Affliction spells a 70% chance to not lose casting time when you take damage. |
| 3 (10 pkt) | Curse of Exhaustion Zmieniony względem 1.12.1 | 1 | Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target. |
| 4 (15 pkt) | Grim Reach | 2 | Increases the range of your Affliction spells by 20%. |
| 4 (15 pkt) | Nightfall | 2 | Gives your Corruption, Dark Harvest and Drain spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100% and makes it guaranteed to land. |
| 4 (15 pkt) | Soul Siphon Nowość w Turtle WoW | 3 | Increases the damage of your Drain Soul, Dark Harvest and Death Coil by an additional 6% for each of your Affliction effects on the target, up to a maximum of 4 effects. |
| 5 (20 pkt) | Rapid Deterioration Nowość w Turtle WoW | 2 | Increases the casting speed of your Affliction spells by 6%. In addition, casting speed increase effects increase the tick speed of your damage over time and channeled Affliction spells with 100% efficiency, reducing their duration. |
| 5 (20 pkt) | Siphon Life | 1 | Transfers 150 Health from the target to the caster over 30 sec. |
| 5 (20 pkt) | Improved Curse of Exhaustion Zmieniony względem 1.12.1 | 2 | Increases the speed reduction of your Curse of Exhaustion by 30%. |
| 5 (20 pkt) | Malediction Nowość w Turtle WoW | 1 | Your Curse of Agony can be used alongside your other curses, except Curse of Doom. Applying Curse of Recklessness, Curse of Shadows, or Curse of Elements also afflicts the target with the highest rank of your Curse of Agony. |
| 6 (25 pkt) | Shadow Mastery | 5 | Increases the damage dealt or life drained by your Shadow spells by 10%. |
| 7 (30 pkt) | Dark Harvest Nowość w Turtle WoW | 1 | Reaps the target's life, dealing 704 Shadow damage over 8 sec. While channeling, the time between periodic ticks of your Affliction spells on the target is reduced by 30%. If the target dies while channeling, the cooldown of Dark Harvest is reset. |
Demonology: 18 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Sinister Pursuit Nowość w Turtle WoW | 2 | Increases the movement speed of your demons by 10%. |
| 1 | Demonic Embrace | 5 | Increases your total Stamina by 15% but reduces your total Spirit by 5%. |
| 1 | Soul Entrapment Nowość w Turtle WoW | 3 | While you have no demon under your control, all damage dealt is increased by 6%. |
| 2 (5 pkt) | Soul Funnel | 2 | Increases the amount of Health transferred by your Health Funnel by 20% of your demon's missing Health and the Mana transferred by your Mana Funnel by 20% of your demon's missing Mana. This additional transfer drains 30% of that amount from you. |
| 2 (5 pkt) | Demonic Aegis Nowość w Turtle WoW | 3 | Increases the effectiveness of your Demon Armor spell by 60%. |
| 2 (5 pkt) | Fel Intellect Zmieniony względem 1.12.1 | 3 | Increases your demon's Intellect by 30% of your total Intellect and allows 15% of its Mana regeneration to continue while casting. |
| 3 (10 pkt) | Fel Domination | 1 | Your next Common demon summoning spell has its casting time reduced by 4.5 sec and its Mana cost reduced by 40%. |
| 3 (10 pkt) | Fel Stamina | 5 | Increases your demon's Stamina by 50% of your total Stamina and reduces its chance to be critically struck by 5%. |
| 3 (10 pkt) | Demonic Sacrifice Zmieniony względem 1.12.1 | 1 | When activated, sacrifices your summoned demon to grant you an effect. The effect is canceled if any demon is summoned or enslaved. Imp: Increases spell damage done by 4%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus: Reduces threat generated by 10%. Felhunter: Restores 3% of total Mana every 4 sec. |
| 4 (15 pkt) | Improved Stones Nowość w Turtle WoW | 2 | Increases the effectiveness of your Felstone, Wrathstone, Voidstone, and Spellstone by 50%, and increases the critical strike chance bonus of your Firestone by 100%. |
| 4 (15 pkt) | Master Summoner | 2 | Reduces the casting time of your Imp, Voidwalker, Succubus, and Felhunter summoning spells by 4 sec and their mana cost by 60%. In addition, reduces the cooldown of Inferno, Ritual of Doom, and Demon Gate by 50%. |
| 4 (15 pkt) | Nether Studies Nowość w Turtle WoW | 3 | Increases the effect of your Succubus' Seduction, your Voidwalker's Torment, your Imp's Blood Pact, and your Felhunter's Tainted Blood spells by 45%. |
| 4 (15 pkt) | Unholy Power Zmieniony względem 1.12.1 | 3 | Increases the damage done by your demons by 15%. |
| 5 (20 pkt) | Power Overwhelming Nowość w Turtle WoW | 1 | Channel energy into your demon, breaking all crowd control effects and increasing its damage dealt by 20% for 10 sec. The demon takes 40% of its base health as damage over the duration. |
| 5 (20 pkt) | Demonic Precision Nowość w Turtle WoW | 3 | Your demons gain 3% increased chance to hit and critically strike, and they also inherit 90% of your spell hit and crit chance as melee and spell hit and crit chance, respectively. |
| 6 (25 pkt) | Master Demonologist Zmieniony względem 1.12.1 | 5 | Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces spell costs by 15%. Voidwalker - Reduces physical damage taken by 10%. Succubus - Increases all damage done by 10%. Felhunter - Increases all resistances by 60. Greater Demons - Increases spell critical strike chance by 10%. (Values shown at level 60.) |
| 6 (25 pkt) | Unleashed Potential Nowość w Turtle WoW | 3 | Your direct damage spell hits allow your demon to benefit from 15% of your Fire and Shadow spell bonus damage for 20 sec. Each tick of your funnel spells refreshes its duration. Stacks up to 3 times. |
| 7 (30 pkt) | Soul Link | 1 | While a demon is under your control, the damage dealt by you and your demon is increased by 5%. In addition, 20% of all damage you take is taken by your demon. Your Greater and Enslaved Demons can no longer break free from your control early. |
Destruction: 16 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Shadow Vulnerability | 5 | Your Shadow Bolt and Drain Soul have a 10% chance to increase Shadow damage dealt to the target by 20% for 10 sec, with a higher chance to trigger on critical hits. |
| 1 | Cataclysm | 5 | Reduces the Mana cost of your Destruction spells by 10%. |
| 2 (5 pkt) | Demonic Swiftness Nowość w Turtle WoW | 2 | Reduces the casting time of your Imp's Firebolt spell by 0.5 sec and reduces the cooldown of your Succubus' Lash of Pain spell by 6 sec. |
| 2 (5 pkt) | Bane | 5 | Reduces the casting time of your Shadow Bolt, Searing Pain, and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec. |
| 2 (5 pkt) | Aftermath Zmieniony względem 1.12.1 | 3 | Increases the periodic damage of your Immolate spell by 6% and gives your Destruction spells a 10% chance to slow the target by 50% for 5 sec. |
| 3 (10 pkt) | Intensity Zmieniony względem 1.12.1 | 2 | Gives your Fire spells a 70% chance to not lose casting time when you take damage. |
| 3 (10 pkt) | Shadowburn Zmieniony względem 1.12.1 | 1 | Instantly blasts the target for 91 to 103 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. (Values shown at level 60.) |
| 3 (10 pkt) | Devastation | 5 | Increases the critical strike chance of your Destruction spells by 5%. |
| 4 (15 pkt) | Pyroclasm Zmieniony względem 1.12.1 | 2 | Gives your Rain of Fire, Hellfire, Conflagrate, and Soul Fire spells a 26% chance to stun the target for 3 sec. |
| 4 (15 pkt) | Destructive Reach | 2 | Increases the range of your Destruction spells by 20% and the radius of your Hellfire by 20%. |
| 4 (15 pkt) | Improved Searing Pain | 5 | Increases the critical strike chance of your Searing Pain spell by 10%. |
| 5 (20 pkt) | Improved Soul Fire Nowość w Turtle WoW | 2 | Your Soul Fire has a 100% chance to refund a Soul Shard and increase your Fire damage by 10% for 30 sec. |
| 5 (20 pkt) | Improved Immolate | 5 | Increases the damage of your Immolate spell by 20%. |
| 5 (20 pkt) | Ruin | 1 | Increases the critical strike damage bonus of your Destruction spells by 100%. |
| 6 (25 pkt) | Emberstorm | 5 | Increases the damage done by your Fire spells by 10%. |
| 7 (30 pkt) | Conflagrate | 1 | Ignites the target, dealing 249 to 315 Fire damage and consuming 3 sec of your Immolate spell to deal an amount of damage equal to it. (Values shown at level 60.) |
Druid
Druid ma 54 talenty w trzech drzewkach: Balance: 20 talentów, Feral Combat: 18 talentów i Restoration: 16 talentów. Talenty z zaklęciami, których nie ma żaden talent z 1.12.1: 15. Talenty z zaklęciami z 1.12.1, ale w innym miejscu lub z inną liczbą rang: 19.
Najgłębsze talenty (rząd 7, 30 pkt w drzewku): Balance: Eclipse, Feral Combat: Leader of the Pack i Restoration: Tree of Life Form.
Balance: 20 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Wrath | 5 | Reduces the cast time and global cooldown of your Wrath spell by 0.5 sec. |
| 1 | Nature's Grasp | 1 | While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec. |
| 1 | Improved Nature's Grasp | 4 | Increases the chance for your Nature's Grasp to entangle an enemy by 65%. |
| 1 | Sylvan Blessing Nowość w Turtle WoW | 2 | Gives you a 100% chance after killing a target that yields experience or honor to allow your Mana to regenerate at a 100% rate while casting. Lasts 15 sec. |
| 2 (5 pkt) | Guidance of the Dream Nowość w Turtle WoW | 3 | Gives you a 70% chance to avoid interruption caused by damage while casting your Balance spells. |
| 2 (5 pkt) | Improved Moonfire Zmieniony względem 1.12.1 | 2 | Increases the damage and critical strike chance of your Moonfire spell by 10%. |
| 2 (5 pkt) | Natural Weapons Nowość w Turtle WoW | 3 | Increases the damage you deal with physical attacks in all forms by 10%. Also increases chance to hit with melee attacks and spells by 3%. |
| 2 (5 pkt) | Natural Shapeshifter | 3 | Reduces the mana cost of all shapeshifting by 30%. |
| 3 (10 pkt) | Moonfury Zmieniony względem 1.12.1 | 3 | Increases the damage of your Starfire, Moonfire, Hurricane, Insect Swarm, and Wrath spells by 12%. |
| 3 (10 pkt) | Omen of Clarity | 1 | Imbues the Druid with natural energy. Each of the Druid's melee attacks or offensive spell casts has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. |
| 3 (10 pkt) | Nature's Reach | 2 | Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, Insect Swarm, Hurricane, Remove Curse, Abolish Poison, and Cure Poison spells by 20%. |
| 4 (15 pkt) | Vengeance | 5 | Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%. |
| 4 (15 pkt) | Moonglow Zmieniony względem 1.12.1 | 3 | Reduces the Mana cost of your Moonfire, Starfire, Wrath, Hurricane, Insect Swarm, Healing Touch, Regrowth and Rejuvenation spells by 9%. |
| 5 (20 pkt) | Owlkin Frenzy Nowość w Turtle WoW | 3 | Damage taken while in Moonkin Form has a 10% chance to enrage you, granting a 30% chance to avoid interruption caused by damage while casting and regenerating 1% of your maximum mana per second for 10 sec. This effect can only trigger once every 20 seconds. |
| 5 (20 pkt) | Moonkin Form Zmieniony względem 1.12.1 | 1 | Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 180%, the Mana cost of your Balance spells is reduced by 20%, and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells, Innervate, and Remove Curse while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. |
| 5 (20 pkt) | Nature's Grace Zmieniony względem 1.12.1 | 1 | All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec. |
| 5 (20 pkt) | Improved Starfire Zmieniony względem 1.12.1 | 3 | Reduces the cast time of Starfire by 0.5 sec and gives it a 15% chance to stun the target for 3 sec. |
| 6 (25 pkt) | Balance of All Things Nowość w Turtle WoW | 3 | Damaging a target afflicted by Insect Swarm with Wrath refunds 30% of its mana cost. Starfire has a 9% increased chance to critically strike against targets affected by Moonfire. |
| 6 (25 pkt) | Gale Winds Nowość w Turtle WoW | 2 | Reduces the mana cost of Hurricane by 20% and causes it to reduce the attack speed of affected enemies by 25%. |
| 7 (30 pkt) | Eclipse Nowość w Turtle WoW | 1 | Aligns natural and astral energies. Damage from Wrath has a 40% chance to grant Arcane Eclipse, increasing Arcane damage dealt. Damage from Starfire has a 60% chance to grant Nature Eclipse, increasing Nature damage dealt. The damage bonus is 10% plus 60% of your spell critical strike chance. Each effect lasts 15 sec and has its own 30 sec cooldown. Only one Eclipse can be active at a time. |
Feral Combat: 18 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Ferocity | 5 | Reduces the cost of your Maul, Swipe, Savage Bite, Claw, and Rake abilities by 5 Rage or Energy. |
| 1 | Feral Aggression | 5 | Increases the Attack Power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%. |
| 2 (5 pkt) | Feral Instinct Zmieniony względem 1.12.1 | 3 | Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling. |
| 2 (5 pkt) | Brutal Impact | 2 | Increases the stun duration of your Bash and Pounce abilities by 1 sec. |
| 2 (5 pkt) | Thick Hide Zmieniony względem 1.12.1 | 3 | Increases your Armor contribution from items by 10%. |
| 2 (5 pkt) | Open Wounds Nowość w Turtle WoW | 3 | Increases the damage of Rip by 15%. In addition, increases the damage of Claw by 30% for each of your active Bleed effects on the target. |
| 3 (10 pkt) | Feral Swiftness | 2 | Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Bear, Dire Bear and Cat Form by 4%. |
| 3 (10 pkt) | Feral Charge | 1 | Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec. |
| 3 (10 pkt) | Sharpened Claws | 3 | Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%. |
| 3 (10 pkt) | Primal Fury Nowość w Turtle WoW | 2 | Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form and your critical strikes from Cat Form abilities that add combo points have a chance to add an additional combo point. |
| 4 (15 pkt) | Predatory Strikes | 3 | Increases your melee attack power in Cat, Bear, and Dire Bear Forms by 10%. In addition, increases the damage caused by your Claw, Rake, Maul, Swipe, and Savage Bite abilities by 20%. |
| 4 (15 pkt) | Blood Frenzy Nowość w Turtle WoW | 2 | Increases the duration of Tiger's Fury by 12 sec, and causes Enrage to instantly generate 10 Rage. In addition, Tiger's Fury and Enrage increase your attack speed by 20% for 18 sec. |
| 4 (15 pkt) | Improved Shred Zmieniony względem 1.12.1 | 2 | Increases the damage of Shred by 10% and reduces its Energy cost by 12. |
| 5 (20 pkt) | Ancient Brutality Nowość w Turtle WoW | 2 | Dodging an attack while in Bear or Dire Bear Form imbues you with the spirit of the Ancients, generating 4 Rage per second for 5 sec. This effect can only occur once every 9 seconds. While in Cat Form, periodic ticks of your Bleed effects restore 5 Energy. |
| 5 (20 pkt) | Berserk Nowość w Turtle WoW | 1 | Removes all Fear effects and increases your energy regeneration rate by 100% while in Cat form, and increases your total health by 20% while in Bear form. After the effect ends, the health is lost. Effect lasts 20 seconds. |
| 6 (25 pkt) | Heart of the Wild | 5 | Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%. |
| 6 (25 pkt) | Carnage Zmieniony względem 1.12.1 | 2 | Your Maul, Swipe, and Savage Bite abilities return 10% of their damage as healing to you. In addition, gives your Ferocious Bite a 20% chance per combo point spent to refresh your active Rake and Rip effects and to add an additional combo point. |
| 7 (30 pkt) | Leader of the Pack | 1 | While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%. |
Restoration: 16 talentów
| Rząd | Talent | Rangi | Efekt na maksymalnej randze |
|---|---|---|---|
| 1 | Improved Mark of the Wild | 5 | Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%. |
| 1 | Furor | 5 | Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form. |
| 2 (5 pkt) | Improved Healing Touch | 5 | Reduces the cast time of your Healing Touch spell by 0.5 sec. |
| 2 (5 pkt) | Nature's Focus | 5 | Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth, and Tranquility spells. |
| 2 (5 pkt) | Subtlety Zmieniony względem 1.12.1 | 5 | Reduces the threat generated by your spells by 20%. |
| 3 (10 pkt) | Swiftmend Zmieniony względem 1.12.1 | 1 | Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth. |
| 3 (10 pkt) | Genesis Zmieniony względem 1.12.1 | 3 | Increases the damage and healing of your periodic magical spells and effects by 15%. |
| 3 (10 pkt) | Reflection Zmieniony względem 1.12.1 | 3 | Allows 15% of your Mana regeneration to continue while casting. |
| 4 (15 pkt) | Gift of Nature Zmieniony względem 1.12.1 | 5 | Increases the effectiveness of all healing spells by 10%. |
| 4 (15 pkt) | Tranquil Spirit Zmieniony względem 1.12.1 | 5 | Reduces the mana cost of your Healing Touch, Regrowth and Tranquility spells by 10%. |
| 5 (20 pkt) | Aessina's Bloom Nowość w Turtle WoW | 2 | Healing a target affected by Regrowth or Rejuvenation with your Healing Touch spells reduces the casting time of your next Healing Touch spell by 0.30 sec and refunds 10% of its mana cost within 20 sec. |
| 5 (20 pkt) | Nature's Swiftness Zmieniony względem 1.12.1 | 1 | When activated, your next Nature spell becomes an instant cast spell. |
| 5 (20 pkt) | Preservation Nowość w Turtle WoW | 3 | Increases the periodic healing of Regrowth by 30% if the friendly target is affected by Rejuvenation. |
| 6 (25 pkt) | Improved Regrowth Zmieniony względem 1.12.1 | 5 | Increases the critical effect chance of your Regrowth spell by 50%. |
| 6 (25 pkt) | Improved Tranquility Zmieniony względem 1.12.1 | 2 | Increases the healing done by your Tranquility spell by 40%. |
| 7 (30 pkt) | Tree of Life Form Nowość w Turtle WoW | 1 | Shapeshift into the Tree of Life. While in this form armor contribution from items is inreased by 180%, the healing power of nearby party members is increased by an amount equal to 20% of your spirit, your movement speed is reduced by 19%, and you cannot cast damaging spells or Healing Touch, but the mana cost of heal over time spells is reduced by 20%. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. |
Udostępnianie i zapisywanie buildu
Każda zmiana trafia do paska adresu: nazwa klasy, a za nią po jednej cyfrze na każdy talent w każdym z trzech drzewek. Skopiuj adres albo użyj przycisku Kopiuj link do buildu, a każdy, kto go otworzy, zobaczy dokładnie Twój build. Dodaj go do zakładek, żeby mieć go na później. Link działa w każdej wersji językowej tej strony, bo zapisuje tylko klasę i punkty.
Pytania, które zadają gracze
Czy to kalkulator talentów do Turtle WoW 1.18.1?
Tak. Drzewka, rangi, rzędy i wymagania są generowane z danych gry 1.18.1 tego realmu, a nie z oryginalnej gry 1.12.
Na którym poziomie dostaję pierwszy punkt talentu?
Na poziomie 10. Od tej pory dostajesz jeden punkt za każdy poziom.
Ile punktów talentów ma postać na poziomie 60?
51 punktów: po jednym za każdy poziom od 10 do 60.
Ile punktów potrzeba do ostatniego rzędu drzewka?
30 punktów w tym drzewku. Każdy kolejny rząd odblokowuje się po wydaniu 5 następnych punktów w rzędach nad nim.
Jak udostępnić swój build?
Skopiuj adres z przeglądarki albo użyj przycisku Kopiuj link do buildu. Link zapisuje klasę i każdy punkt, więc każdemu otworzy ten sam build.
Dlaczego nazwy talentów są po angielsku?
To nazwy z danych gry tego realmu, które są po angielsku, więc zgadzają się dokładnie z tym, co widzisz w grze.
Czy kalkulator działa na telefonie?
Tak. Dotknij talent, żeby dodać punkt, i przytrzymaj go dłużej, żeby go odjąć. Sama gra wymaga komputera z klawiaturą i myszką.
Która klasa ma najwięcej talentów?
Łotrzyk, z 56 talentami w Assassination, Combat i Subtlety. Najmniej mają Paladyni i Szamani, po 49.
Czy potrzebuję konta, żeby korzystać z kalkulatora?
Nie. Kalkulator działa dla każdego, kto otworzy tę stronę. Darmowe konto jest potrzebne dopiero do gry.
Źródła
- Turtle WoW — Browser Realm, : drzewka, rangi i rzędy talentów odczytane z danych gry 1.18.1 tego realmu (Talent.dbc)
- Turtle WoW — Browser Realm, : krainy, zadania, rasy, klasy, lochy i rate'y odczytane z bazy danych gry tego realmu